LemonCloud has a custom enchantment system where you can buy examinable books for EXP. These books come in four tiers: Common, Uncommon, Rare, Legendary. When you have an enchantment book, you can right-click it to reveal a random enchantment belonging to that tier.
Success & Destroy Rates[]
When you examine an enchantment book to reveal an enchantment, it will have a random success and destroy rate.
- Success Rate: the chance of the enchantment successfully applying to your item
- Destroy Rate: if the enchantment fails to apply, the destroy rate is the chance it completely destroys your item. You can protect your item from being destroyed with a White Scroll.
Scrolls[]
- White Scroll: apply to an item to protect it from being destroyed from an enchantment’s destroy rate.
- Black Scroll: remove a random enchant from an item and turn it into an enchantment book
Enchantments[]
Common[]
Name | Description | Max Level | Applies To | Chance |
---|---|---|---|---|
Blitz | Chance to strike lightning at the opponent | III | Sword, Bow, Crossbow, Trident | 10% x level
(10s cooldown) |
Smelting | Chance to smelt mined blocks | III | Pickaxe | 33.33% x level |
Glowing | Gives permanent night vision | I | Helmet | - |
Decapitation | Chance to have opponents head drop on death | III | Sword, Axe | 5% x level
(10s cooldown) |
Wither | A chance to give the wither effect | V | Armor | 1% x level
(60s cooldown) |
Reforged | Protects weapons and tools durability, items with take longer to break | X | Weapons, Tools | 10% x level |
Hail | Rain arrows over opponent | III | Bow | 5% x level
(8s cooldown) |
Uncommon[]
Name | Description | Max Level | Applies To | Chance |
---|---|---|---|---|
Aquatic | Breathe underwater | I | Helmet | - |
Famine | A chance to give your opponent the hunger effect | IV | Weapons | 5% x level
(8s cooldown) |
Ward | A chance to absorb enemy damage | V | Armor | 1% x level
(10s cooldown) |
Ravenous | Chance to regain 1-4 hunger | IV | Sword, Axe | 5% x level
(2s cooldown) |
Hook | Get more exp from fishing | III | Fishing Rod | 10% x level
(12s cooldown) |
Blind | A chance of causing blindness | III | Sword | 1% x level
(60s cooldown) |
Springs | Gives jump boost | III | Boots | Jump x level |
Confuse | Chance to give nausea effect | IV | Swords | 5% x level
(10s cooldown) |
Lucid | Chance to cure blindness and gain night vision when hit | III | Armor | 33.33% x level |
Rebound | Gain some health back after kills | III | Weapons | 15% x level |
Rare[]
Name | Description | Max Level | Applies To | Chance |
---|---|---|---|---|
Virus | A chance of giving poison effect | III | Bow, Crossbow, Trident | 5% x level
(2s cooldown) |
Berserk | Chance of strength | V | Sword, Axe | 4% x level
(5s cooldown) |
Replanter | Replants crops when you break them | I | Hoes | - |
Forcefield | Chance to push away your opponent | V | Sword | 1% x level
(60s cooldown) |
Haste | Allows you to swing your tools faster | III | Tools | Haste x level |
Frozen | Can cause slowness to your attacker | III | Armor | 10% x level
(6s cooldown) |
Snare | Chance to slow and fatigue | IV | Bow | 8% x level
(3s cooldown) |
Voodoo | Gives a chance to deal weakness | X | Armor | 1% x level
(10s cooldown) |
Shockwave | Chance to push back your attacker | V | Chestplate | 10% x level
(4s cooldown) |
Spark | Light opponents on fire | III | Trident | 10% x level
(5s cooldown) |
Jelly Legs | Chance to negate fall damage | III | Leggings | 33.33% x level |
Gears | Added speed when equipped | III | Boots | Speed x level |
Ice Aspect | A chance of causing the slowness effect on your enemy | III | Sword | 10% x level
(2s cooldown) |
Convulse | Chance to throw your attackers 5 blocks into the air | X | Boots | 1% x level
(60s cooldown) |
Hardened | Chance to recover durability when damaged by players | V | Armor | Durability = level
5% (10s cooldown) |
Smoke Bomb | When you are near death, you will spawn a smoke bomb to distract your enemies | X | Helmet | 5% x level
(60s cooldown) |
Legendary[]
Name | Description | Max Level | Applies To | Chance |
---|---|---|---|---|
Rocket Escape | 25% chance to blast 10 blocks into the air when below 3 ❤️ | V | Boots | 5% x level
(10s cooldown) |
Curse | 15% chance to give your enemy mining fatigue | V | Armor | 3% x level
(10s cooldown) |
Missile | 50% chance for arrows to turn into fireballs | V | Crossbow | 10% x level |
Infernal | 50% chance to inflict an explosive fire effect on your enemy | V | Sword, Axe | 10% x level
(10s cooldown) |
Paralyze | Gives lightning effect and a chance for slowness and slow swinging | V | Sword, Axe | 3% x level
(10s cooldown) |
Vein Miner | Mine entire vein of ores | V | Pickaxe | 20% x level |
Telepathy | Automatically places blocks broken by tools in your inventory | V | Tools | 20% x level |
Explosive | Chance for arrows to explode | V | Bow | 5% x level
(10s cooldown) |
Experience | Chance to get more experience from ores | V | Tools | 15% x level |
Cleave | Chance to deal 2-3 damage to players in a 5 block radius | X | Axes | 1% x level
(10s cooldown) |
Angelic | Heals health when damaged | V | Armor | 0.5 ❤️ x level
6% x level (10s cooldown) |
Overload | Unlocks additional hearts | III | Armor | 2 x level ❤️ |
Trench | Chance to break in 3x3 area | X | Pickaxe, Shovel | 10% x level |
Obsidianshield | Gives permanent fire resistance | I | Armor | - |
Sniper | Headshots with bows deal double damage | V | Bow | 5% x level
(10s cooldown) |
Disappear | Chance to become invisible for 3s when below 3 ❤️ | V | Armor | 5% x level
(60s cooldown) |
Disintegrate | Chance to deal extra durability damage to all enemy armor with every attack | V | Sword | 5% x level
(10s cooldown) |
Double Strike | A chance to strike twice | V | Sword | 5% x level
(60s cooldown) |
Unbreakable | Tools with this enchant become unbreakable | I | Tools | - |
Inquisitive | 100% additional EXP from killing mobs | X | Sword | 10% x level |